SoButtonEvent.3coin3 - Man Page
The SoButtonEvent class is the base class for all button events.
Synopsis
#include <Inventor/events/SoButtonEvent.h>
Inherits SoEvent.
Inherited by SoKeyboardEvent, SoMouseButtonEvent, and SoSpaceballButtonEvent.
Public Types
enum State { UP, DOWN, UNKNOWN }
Public Member Functions
virtual SoType getTypeId (void) const
SoButtonEvent (void)
virtual ~SoButtonEvent ()
void setState (State state)
State getState (void) const
Public Member Functions inherited from SoEvent
SoEvent (void)
virtual ~SoEvent ()
SbBool isOfType (SoType type) const
void setTime (const SbTime t)
SbTime getTime (void) const
void setPosition (const SbVec2s &p)
const SbVec2s & getPosition (void) const
const SbVec2s getPosition (const SbViewportRegion &vpRgn) const
const SbVec2f getNormalizedPosition (const SbViewportRegion &vpRgn) const
void setShiftDown (SbBool isDown)
SbBool wasShiftDown (void) const
void setCtrlDown (SbBool isDown)
SbBool wasCtrlDown (void) const
void setAltDown (SbBool isDown)
SbBool wasAltDown (void) const
Static Public Member Functions
static SoType getClassTypeId (void)
static void initClass (void)
static SbBool enumToString (State enumval, SbString &stringrep)
Static Public Member Functions inherited from SoEvent
static SoType getClassTypeId (void)
static void initClass (void)
Detailed Description
The SoButtonEvent class is the base class for all button events.
The event classes which results from the user pushing buttons on some device (keyboard, mouse or spaceball) all inherit this class. The SoButtonEvent class contains methods for setting and getting the state of the button(s).
- See also
SoEvent, SoKeyboardEvent, SoMouseButtonEvent, SoSpaceballButtonEvent
SoEventCallback, SoHandleEventAction
Member Enumeration Documentation
enum SoButtonEvent::State
This gives the actual state of the button.
Enumerator
- UP
Button has been released.
- DOWN
Button has been pressed down.
- UNKNOWN
The state of the button is unknown.
Constructor & Destructor Documentation
SoButtonEvent::SoButtonEvent (void )
Constructor.
SoButtonEvent::~SoButtonEvent () [virtual]
Destructor.
Member Function Documentation
SoType SoButtonEvent::getTypeId (void ) const [virtual]
Returns the actual type id of an instantiated object.
Reimplemented from SoEvent.
Reimplemented in SoKeyboardEvent, SoMouseButtonEvent, and SoSpaceballButtonEvent.
void SoButtonEvent::initClass (void ) [static]
Initialize the type information data.
void SoButtonEvent::setState (SoButtonEvent::State state)
Set the state of the button which the user interacted with.
This method is used from the window specific device classes when translating events to the generic Coin library.
- See also
getState()
SoButtonEvent::State SoButtonEvent::getState (void ) const
Returns the state of the button which is the cause of the event, i.e. whether it was pushed down or released.
- See also
wasShiftDown(), wasCtrlDown(), wasAltDown(), getPosition(), getTime()
SbBool SoButtonEvent::enumToString (State enumval, SbString & stringrep) [static]
Converts from an enum value of type SoButtonEvent::State to a string containing the enum symbol.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
- Since
Coin 3.0
Author
Generated automatically by Doxygen for Coin from the source code.
Referenced By
The man page SoButtonEvent.3coin2(3) is an alias of SoButtonEvent.3coin3(3).